I'm actually really enjoying this game so far! I found the concepts introduced interesting- what mysteries could there possibly be on this guy's camping trip? What's with all these strange, tense tips to keep in mind in the hints? How will "denial" play into all of this?
I was surprised when I died the first time around, incredibly early into the game. It really set the mood for the rest of the experience. I was actually scared of Arith and put a lot of thought into the choices I had to make, taking my previous mistakes into account. Things were unpredictable.
There isn't much gameplay with visual novels, but in this one, you made sure that the player's choices were the main source of tension and replayability. I'll definitely be searching for the best ending!